Dwarves

Dwarves

The 3 dwarven strongholds of the North
Citadel Adbar - King Harbromm - famous for weaponsmithing and ingots
Mithril Hall - reclaimed in 1358 by King Bruenor Battlehammer
Citadel Felbar - reclaimed in 1367 by King Emerus Warcrown

Upon hearing about the reclaiming and subsequent rebuilding of Myth Drannor in 1375 the three dwarven strongholds of the north, Citadel Adbar, Mithral Hall and Citadel Felbar each send representatives in a single group to Myth Drannor. Their goal is to speak with Ilsevele Miritar and reclaim the old dwarven fortress there called the Onaglym.
The Onaglym, or House of Gems is a historic building in Myth Drannor that was once a dwarven stronghold of weaponsmiths, gemcutters and jewelers. I am envisioning it being a central hub for all things dwarven in Myth Drannor and I'm looking for more info and ideas based on known canon to support plot hooks for dwarf PCs.
The idea gives shield dwarves a clear IC reason for being in Myth Drannor and might also facilitate IC reasons for dwarven travel to and from the north.
I also wonder about the gold dwarves though. Do the strongholds of the north have close enough ties to the Great Rift that they would then extend the invitation south as well? [this would be in keeping with the spirit of the city of brotherly love] Or do the northern dwarves have no connection to
the Rift?

[5]Dwarves Deep (p62) mentions a dwarven brotherhood called the Black Helm that was trying to reopen the Halfaxe trail from Myth Drannor to the port of Harrowdale for trade purposes. (gold dwarves? exporting to the south?) It also mentions gnomes and halflings working for the dwarves in the caravans.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License